@FAIL@fail <object> [ = <message> ] <object> can be a thing, player, exit, or room, specified as <name> or #<number> or 'me' or 'here'. Sets the fail message for <object>. The message is displayed when a player fails to use <object>. Without a message argument, it clears the message. This is the same as: '@set <object>=_/fl:[text]'. See also: @ofail and @describe. feaelin@kemenel.org Glow Command: @fail / Revised 2004 January 14 08:44 (Wednesday) © 2004 Iain E. Davis |
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